https://www.youtube.com/watch?v=N3qAjsjIXew used these settings earlier so much better don't have to run 5 mins to the other teams spawn because there just camping with auto snipers anyone disagrees and says the original version of the DM is more funnier is honestly retarded this is how u improve Ur aim not running to the other teams spawn smoking it out and just throwing wh grenade and camping and spraying at there spawn or just dieing to auto sniper camping newbs Dmitri make this change perm to DM it be retarded if u just keep the original valve DM that's god awful
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Improvements for Se7enkills servers // улучшить Se7enkills
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Originally posted by xaza_??? View PostMaps on DM. thanks Roy.
1.awp_zvk
2.aim_glock_4k
Aim map for ssg08 and glock! Enjoy!... A Counter-Strike: Global Offensive (CS:GO) Mod in the 1v1 category, submitted by Xakep_SDK
3.de_alexandra_new
A Counter-Strike: Global Offensive (CS:GO) Mod in the Bomb/Defuse category, submitted by Serialmapper
4.awp_comeback_fix
5.awp_dev
A Counter-Strike: Global Offensive (CS:GO) Mod in the Sniper War category, submitted by Meska_ and Made in Germany [GER]
6.awp_construction
7.awp_dust
Remade by Tatu Eugen from CS 1.6... A Counter-Strike: Global Offensive (CS:GO) Mod in the Sniper War category, submitted by Tatu Eugen
8.awp_ice_csgo
9.awp_inclinc
10.awp_lego_2016
LEGO is love, LEGO is life.... A Counter-Strike: Global Offensive (CS:GO) Mod in the Sniper War category, submitted by Matr!X7689
11.awp_monument
12.awp_v4
13.scoutz_compound
14.fy_dusty_crashz
gamebanana.com/maps/186753
15.fy_dust_traininggrounds_v2
Se7enlags and incompetence
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Start 1 round on the map, if Vip chooses the side at the start of the side, then he does not have a bonus armor, if after ~ 5-7 seconds the VIP receives a bonus armor. For me it must be corrected, either that all the vipam would be given a bonus armor, or else after 5-7 seconds he (bonus armor) would not be given a vip. (For me, it's better 2 option, disabling bonus armor for vip for 1 round of each card)
P.S. However, it seems to me, from a technical point of view, this is not so simple, if it has not been fixed yet
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За последнюю неделю, количество лагов на серверах сильно увеличилось(точно 7 серв, так как на других не играю, но думаю так и на остальных), до такой степени, что плавность картинки соответствует ~ 8-10 фпс в течении ~5-6 секунд. За 1 карту подобных залагиваний происходит 5-6раз(во всяком случаи, я примерно столько и наблюдаю), так же значительно увеличилось количество отдельных подвисаний и подёргиваний, из-за чего играть бывает физически трундо.
Я думаю об этом руководству известно, но на всякий случай(а вдруг нет), пишу здесь данное сообщение, а так же хотелось бы узнать, будут ли в скором времени предприняты меры по их устранению, спасибо за внимание.
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''Nice dm update everyone have flash,smoke and granade and health kit'' Как играть то??Это просто космос каждый кидает флаш как только появится,бегаешь в молоке постоянно да и еще стена из 10 смоков которые постоянно обновляют... Это уже не Dm это прятки какие то... И смысл теперь от ВИПА???Last edited by Prada; 08.04.2018, 01:40.
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- Get back to the old configuration of DM server #9 (the server is lagging a lot + red var with big value)
- Flashes, smokes and grenades must be earned by killing
- Still the same map list in admin panel and at the end of match (no new maps)
- Add restriction function on (SCAR20 / G3SG1)Last edited by mhb2yk; 10.04.2018, 02:13.
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For server nr 7 , ,
I guess you all noticed that the same maps are voted over and over again ( ex. dust,cbble, office, inferno etc.) ,
There are so many nice maps on server but they never get played as peeps always vote maps "they know".
I think i mentioned this already but untill now no change.
Why not exclude the recently played maps from show up in vote list . ( example 10 mapchanges? )
Maybe add some fun maps for a change ?
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For Public #7,
- Maybe add de_subzero if it's available somehow
- Delete cs_assault if that is possible since it ruins server, it lasts the longest and everyone gets bored. And it is completely unbalanced.
- Stable ping is not making a problem, so between 150 and 200 might be tolerable if it's stable, if it's variable then the teleporting starts, but I guess that cannot be regulated automatically so only o make 200 as a maximum one.
- Supporting Gozzy's idea of removing recent maps from vote for some time.
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